IGDA Foundation Charity Dinner to Feature Will Wright and John Romero

Game Legends Will Wright and John Romero are confirmed for the First Annual Foundation Charity Dinner at the IGDA Leadership Forum, Friday, Nov. 5 at the San Francisco Airport Marriott, the final day of the IGDA Leadership Forum.

The dinner, preceded by a cocktail reception, will feature a live, on-stage discussion between John Romero and Will Wright, whose work on series such as the Sims and Spore has helped define the game industry. Romero, a prolific game developer himself, is best known for his design and coding work on such titles as DOOM, Quake and Wolfenstein 3D.

The designer-to-designer discussion is in keeping with the mission of the Romero Archives, which is dedicated to preserving the work, processes and history of game design and game designers. Romero, a passionate advocate for the preservation of game design history, has already completed design documentary discussions with Sid Meier, Bob Bates, Don Daglow, Noah Falstein and others with many more in progress.

Proceeds from the dinner will help support the various charitable projects supported by the Foundation including the Romero Archives, the Eric Dybsand Memorial Scholarship for AI Development, the Accessibility SIG “Gamers with Disabilities” Project and the other charitable works of the IGDA Foundation.

Join industry leaders and luminaries to support the IGDA Foundation and its charitable works.

Seating is limited for this event. Register now!

Cost is $125 for Leadership Forum attendees and IGDA members and one guest each and $150 for general public (group pricing available).

November 5, 2010
6:30 ­ 10 p.m.

San Francisco Airport Marriott
1800 Old Bayshore Highway
Burlingame, California 94010

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The Romero Archives

The Romero Archives was founded by programmer and game designer John Romero and is dedicated to preserving the work, processes and history of game design and game designers. The mission of the Romero Archives is five-fold:

1. To catalog and preserve the work of game designers.
2. To catalog and preserve the design process of game designers.
3. To make this work freely accessible to game historians, art historians, new media historians, academics, students of game design and game designers.
4. To encourage game developers to archive their design process for future study.
5. With the assistance of all the above, to make apparent the validity of game design as an art form.

www.romeroarchives.com

Eric Dybsand Memorial Scholarship for AI Development Awarded to Victoria L. Smith

The IGDA Foundation announced the recipient of the Third Annual Eric Dybsand Memorial Scholarship for AI Development is Victoria L. Smith, a senior at DigiPen Institute of Technology, working toward her B.S. in Real-Time Interactive Simulation.

The scholarship, in memory of Eric Dybsand, the noted AI developer, author and lecturer who passed away in 2004, is awarded annually by a panel selected by the IGDA Artificial Intelligence SIG.

Victoria will receive a Pass to the Game Developers Conference, a $250.00 expense assistance stipend and be an honored guest at the Annual AI Dinner.

Congratulations Victoria!

Tom Buscaglia, Chair – IGDA Foundation

GameDev.net Makes a Special Gift

The folks over at GameDev.net made a pre GDC Contribution of $550.00 to support the Eric Dybsand Memorial Scholarship for AI Development at GDC this year. Their support helped cover the costs if this year’s scholorship recipent. This fund is a segregated account in at the Foundation with limitations on disbursement of any funds except to support this worthwhile program.

A big thank you goes out the GameDev.net for supporting this worthy cause.

Tom Buscaglia, Chair – IGDA Foundation

Second Annual Eric Dybsand Memorial Scholorship for AI Development Announced

The IGDA Foundation announced the recipient of the Second Annual Eric Dybsand Memorial Scholarship for AI Development is Andrew Armstrong, a Computer Science senior at Loughborough University, Leicestershire, UK.

The scholarship, in memory of Eric Dybsand, the noted AI developer, author and lecturer who passed away in 2004, is awarded annually by a panel selected by the IGDA Artificial Intelligence SIG. This year’s recipient will receive a Pass to the Game Developers Conference and be an honored guest at the Annual AI Dinner.

Tom Buscaglia, Chair – IGDA Foundation

A Big Thank You to Brian Reynolds

Outgoing IGDA Board member and Chair, Brian Reynolds and his wife Jill, made a generous donation of $2,000.00 to the Foundation. He included a request that a substantial portion of their donation go to the Patrick Downey Cancer Fund. Patirck was a long-time industry artist and contributing member of our game developers community who recent died from cancer. We believe that the Patrick Downey Cancer Fund is a worthwhile recipent and will list it among the potential recipients of ongoing Foundation support.

Thank you Brian and Jill for your generous suppport to the Foundation and for letting us know about Patrick’s Fund, a truely worthy project in honor of one of our own.

Tom Buscaglia, Chair – IGDA Foundation

Board of Trustees Meet

The Foundation Board of Trustees met for the final time this year. There were discussion regrading plans for the initial year of the Foundation having recently been launched. With the implementation of our online contribution capability we focused on way to make the work of the Foundation compelling and of true value to the IGDA’s members and the game development community at large. In addition to the expansion of our scholarship efforts there was unanimous support of using contributed funds to get solid data on issues of interest to our constituents that is not mow available in anything more than an anecdotal information. Although there is a great deal of research related to the sales of games, there is not much on the people who make them.

The Trustees also spent time discussing ways to make the work of the Foundation of real value to those who support our works. We also discussed structures we could adopt to recognize the individuals and companies that contribute to the Foundation.

Finally, we reviewed our discussions with Talley Management, the Association Management recently retained by the IGDA, about securing their assistance with the ongoing administration of the Foundation.

This is an exciting time for the Foundation with our initial efforts for contributions about to launch. The Trustees plan on meeting again in January to help keep things moving forward in a meaningful way to meet our goal of assisting the IGDA in its mission to enhance the lives and further the professional careers of its members.

Here are the Official Minutes from the meeting of the Foundation Board of Trustees:

IGDA Foundation Board of Trustees Meeting Minutes

November 30, 2007

Meeting held via telephone conference call.

Meeting called to order at 10:00 PM PST and closed at 11:10 PM PST.

Board members in attendance:

Tom Buscaglia, Neil Kirby, Michael Capps, Jen MacLean, Marty O’Donnell.

Motion Summary for this meeting:

  • Motion made by email and unanimously passed to approve Minutes of Trustee Board 6/07 meeting.
  • Motion made and unanimously passed to approve Mike at Treasurer and Neil as Secretary.
  • Motion made and unanimously passed to proceed with negotiation with Talley Management.
  • Motion made and unanimously passed to create committee to assist in the development of projects and goals for the Foundation.
  • Motion made and unanimously passed to set the next meeting in mid January.
  • Motion made and unanimously passed to adjourn.

Neil Kirby – Foundation Secretary

IGDA Foundation announces first recipient of the Eric Dybsand Memorial Scholarship for AI Development

The IGDA Foundation announced on Wednesday that the first recipient of the Eric Dybsand Memorial Scholarship for AI Development is Michael Kofman, an undergraduate in the Game Development program at Full Sail, in Orlando, Florida.

The scholarship, awarded in memory of Eric Dybsand, the noted AI developer, author and lecturer who passed away in 2004, is awarded annually by a panel selected by the Foundation. This year’s recipient will receive a Giga Pass to the Game Developer’s Conference, in San Francisco, California, in March of 2007.

For more information on Eric Dybsand, including thoughts from friends and colleagues, please go here.